Creative Technology - Development and Research Studio


I am a creative software developer and consultant with ten years experience shaping the future of interactive experiences. I work with leading design companies to investigate, design, prototype, test, and deploy creative software solutions. Equal parts engineer and artist, I work with cutting-edge technologies to reimagine how people experience and interact with their environment and one another. My current work is focused in Augmented Reality and Virtual Reality. In addition I have extensive experience in audio-visual systems, 3D spatial audio, 3D graphics, mechatronics and sensing systems, IOT, rapid prototyping and fabrication.


Digital Arts and Experimental Media (BFA, 2009), University of Washington Comparative History of Ideas (BA, 2009), University of Washington Visual Culture and Contemporary Art (MA, 2016), Aalto School of Arts, Design and Architecture

Technical areas of focus

Augmented Reality AR/VR, digital fabrication, interactive systems, mechatronics, audio-visual software

Technical Competencies

Areas of focus: AR/VR, interactive applications, immersive 3d, mechatronics, audio-visual software, machine learning, UX/UI

Platforms macOS, iOS, windows, unix, Raspberry Pi, android

Programming languages C#, C++, JavaScript, NodeJS, Java, Python, React 3D Unity3d, Three.js, Openframeworks, Processing, Rhino3D/Grasshopper

SDKs ARKit, Vuforia, core ml, OpenGL, OpenCV, ARCore, mapbox

Audio Supercollider

Mechatronics Arduino, Particle IoT, Altium

Fabrication 3D printing, CNC milling, industrial robotics, CAD, circuit fabrication


Studio Erik Parr LLC, Interdisciplinary Art and Design Studio, Founded 2013

Spoken Languages

English, Icelandic, Swedish

Selected Awards, Exhibitions, Publications

Kone Foundation Art Grant, Art production funding award, Helsinki, Finland, 2016

HIAP, Frontiers in Retreat Residency, Utö, Finnish Archipelago, 2015

ADD Lab Helsinki, Artist Residency, Helsinki, Finland 2015

Gallery Huuto, Group exhibition, Helsinki, Finland, 2015

Third Space Gallery, Solo Exhibition, Helsinki, Finland, 2015

ViCCA Journal Publication, Contributing writer, Helsinki Finland, 2015

Aalto Department of Art Grant, Award for support of art production, 2015

ViCCA Journal Publication, Contributing writer, Helsinki Finland, 2015

Microsoft Cybercrime Center, Permanent installation collab, Seattle, WA, 2014

The Office for Creative Research, Art production and research, New York, 2014

Barbican Center London, Exhibition and concert in collab w/ Ólafur Arnalds, 2013

Alt-w art production grant, New Media Scotland, Edinburgh, Scotland, 2013

Center of Contemporary Art, Solo Exhibition and Performance, Glasgow, 2013

Soirée IRL, Group Exhibition, Paris, France, 2012

Neon digital art festival, Solo Exhibition, Dundee, Scotland, 2012

Mansedanse art festival, Group Exhibition, Tampere, Finland, 2012

Reykjavik Art Museum, Solo Exhibition, Reykjavik Art Museum, Iceland, 2011

CADIA Artificial Intelligence Lab, Research Artist in Residence, Iceland, 2010

Gallery Bosnia, Solo Exhibition, Reykjavík, Iceland, 2010

Oddfellows Gallery, DXARTS BFA Exhibition, Seattle Washington, 2009

Henry Art Gallery, Group Exhibition, Seattle, Washington, 2008

Teaching Appointments

Computational Print Graphics Workshop, Piksel Festival, Bergen, Norway, 2014

Iceland Academy of the Arts, Teaching appointment, Reykjavík, Iceland, 2014

LornaLab physical computing workshop, Reykjavík, Iceland, 2013

University of Washington, Co-Director of “When Islands Sing: The Human and Non-Human Resonances of the Faroe Islands” in 3 month artist workshop, 2012

University of Washington, Co-Director of “Regeneration: Matter Myth and Memory in Iceland” 3 month interdisciplinary artistic research course held in Iceland, 2012

University of Washington, Co-Director in 3 month art workshop in Iceland, 2011